Huawei Canada has an immediate contract opening for a Junior Compiler Engineer.
About the team:
The Heterogeneous Compiler Lab, led by esteemed technical experts with extensive industry and academic experience, publishes innovative research at leading conferences. Recognized as key contributors to the LLVM Compiler Infrastructure project, this lab excels in developing diversified IP compiler collaborations, focusing on AI, GPU, and CPU architectures. Our efforts include heterogeneous compilation technology and SW-HW co-design, optimizing for AI, graphics, games, and mobile applications while tackling technological challenges through open-source community.
About the job:
Design, develop, and test software to satisfy business requirements in a wide range of products, possibly including (but not limited to):
Compilers targeting next-generation mobile, network, or server hardware;
Language runtimes for new programming languages;
System-level optimization of deep learning frameworks;
Concurrent programming frameworks and distributed systems that can scale from embedded devices to cloud services.
Analyze and optimize software system performance.
Actively participate in scrums and project planning; be a team player.
Learn and adopt new technologies; research, survey, and present industry trends to the team.
About the ideal candidate:
Proficiency programming in at least one of the following: C++, C, or Java.
Solid grasp of fundamental concepts related to system design, such as data structures, algorithms, and operating systems.
Experience working in Linux, or Unix-like development environment; proficiency in a Unix shell.
Bachelor's, Master's degree or Ph.D. in Computer Science, Computer Engineering, or related field.
Experience in compiler construction, programming language design, or systems programming is an asset.
Good understanding of processor architecture and hardware accelerators such as GPUs, NPUs, or FPGAs is an asset.
Experience in systems design to exploit latest deep learning frameworks and related ecosystem is an asset.
Proficiency with software development tools and concepts such as source control, bug tracking, etc is an asset.
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